Dungeons & Dragonsappears to be ready to start developing new worlds and settings for its tabletop game along with the wider franchise. TheD&Dfranchise consists of several different worlds, also known as campaign settings. The Forgotten Realms (home of Baldur’s Gate 3 and many other video games) is the best-known of these settings, but others include Planescape, Spelljammer, Greyhawk, Eberron, and Ravenloft. These campaign settings are not only home to classicD&Dstories and adventures, but they also serve as valuable templates for DMs who want to create their own worlds.
Over the weekend, Wizards of the Coast posteda job listingthat hints that newDungeons & Dragonsworlds are on the way. The job posting is for a “Senior Narrative Worldbuilding Designer,” specifically for theDungeons & Dragonsfranchise.The job listing specifically notes that the world-building designer will create “exciting new settings and develop existing ones"with the new settings added to theD&Dmultiverse. The new role will also aid in keeping these worlds consistent over multiple platforms, including video games, entertainment, and theD&D tabletop game.

Why D&D’s New Worlds Is A Big Deal
Dungeons & Dragons Hasn’t Fully Fleshed Out A New World In Decades
WhileDungeons & Dragonshas traditionally explored new worlds and new campaign settings over its 50-year history,the game design team largely stopped expanding its multiverse over the past 15 years.After the release of the Nentir Vale setting with the release of the Fourth Edition in 2008, Wizards largely focused on either updating existing campaign settings or building out settings from itsMagic: The Gatheringfranchise. Exceptions to this included two books focused onCritical Role’s Exandria andthe Radiant Citadel, which featured short adventures in a variety of new settings.
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However,D&Dhinted earlier this year that it would start to expand its multiverse to include brand-new worlds. At a recent press event at Wizards of the Coast,D&Dfranchise head Jess Lanzillo mentioned that a reorganizationwithin their teamhelped bring world-building to the forefront.“With Jeremy Crawford taking on the game director role and then Chris Perkins taking on the creative director role is that we were able to really reestablish a world building environment,” Lanzillo said. “What does that mean? We can really establish our worlds and settings like the Forgotten Realms and also look to creating new ones again.”

This Could Be A Chance To Explore Brand New Worlds And Inspire A Generation Of New Players
Assuming that fully-fleshed new worlds are coming, it would mark the biggest addition toD&D’s multiverse since Eberron. The steampunk-inspired setting has remained popular with fans since its release in 2024, to the point thatD&Dmadean Eberron bookits first new campaign setting book for Fifth Edition play outside the Forgotten Realms.New campaign settings mean new ideas and conceptsand new ways to playDungeons & Dragons. I can’t wait to see how these worlds are developed in the coming years. Hopefully, they bring a ton of new ideas and inspiration to players everywhere.
